Showing posts with label Rhino. Show all posts
Showing posts with label Rhino. Show all posts

Monday, January 2, 2012

Sunday, January 1, 2012

Saturday, December 31, 2011

Friday, December 30, 2011

Rediscovered Modeling Practice -- Keychain

The file was dated April of 2008, but I thought I was messing around with this well before that...

Thursday, December 29, 2011

Rediscovered Old Modeling Practice



I almost don't even remember doing this, so was rather surprised to find it lurking about in a misnamed folder on one of my older drives. The timestamp on the original drawing is February of 2007, so it was done quite awhile back. Apparently I thought it was clever to write part of my name instead of the word lego on the top.

Sunday, December 11, 2011

Modeling -- Vintage Radio






I've seen it in my mind for at least seven or eight years now, but somehow the idea always changes just enough that, despite my continuously collecting reference images, I haven't started on it at all. And when I'm indecisive, I've learned it's just better to wait. Sooner or later, I'll see it clearly. And that's when I'll do something with it.

A few weeks ago a piece of the picture became clear in my mind. It starts with a radio...a 50's style radio, sitting in an open window.  That's it. I need to have the view coming from inside one of the homes, looking out, with a radio perched on the edge.

And this is the radio.

Saturday, August 20, 2011

Friday, July 15, 2011

Modeling -- Living Room Cabinet














Playing around with a design for a cabinet. I want to hide the litter boxes ('cause no one wants to see those anyway) and maybe put a fish tank on top. (:

Sunday, March 7, 2010

Toy Helicopter

Console Table











Quick render of the console table I mocked up in Rhino. It's been soooo long since I had actually done a rendering, it was like playing with a whole new program again. Fun, but frustrating. I had to poke around the render settings because I couldn't recall at first which tweaks increased the output quality. A lot of "well was obvious" type thoughts kept running through my head. (:

I should probably have made sure the obj export had each of the boards as a separate object...once the meshing occurred, it looks like they somehow got joined together. Which is fine, but since I couldn't change the texture on each individual board once I pulled it into Carrara, the texture for the wood is going the same direction on each piece. Whoops.